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Host Hider

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Kalphiter:


--- Quote from: Zeblote on April 30, 2013, 05:40:05 PM ---securecommandtoclient

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Is that just the way Badspot marks client/server commands that cannot be modified?

Plexious:


--- Quote from: Kalphiter on April 30, 2013, 07:09:13 PM ---Is that just the way Badspot marks client/server commands that cannot be modified?

--- End quote ---
It's supposedly just a ClientCmd that the server can't call. Don't see why you wouldn't just use a regular function instead. Maybe it does just act like a regular function.

Greek2me:

secureCommandToWhatever can only be called by the base scripts.

Plexious:


--- Quote from: Greek2me on April 30, 2013, 09:55:06 PM ---secureCommandToWhatever can only be called by the base scripts.

--- End quote ---
I'm assuming authentication uses this?

Mr.Noßody:

A mod that hides the host only on the F2 player list would work fine.
I want a way to monitor my server and be present without other players knowing I was there.

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