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| Blockland.exe not found |
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| arctichenry:
Hello all, After 5 reinstalls and multiple reboots, I have finally decided to ask for assistance. I just duel booted my macbook pro (it was cheep at the time, ok?) with windows 7, installed drivers for all the devices, and it works for all other applications. From the looks of it, it can not find blockland.exe in my documents folder, nor could I find it when I went there. Launcher log: --- Code: ---//-------------------------- 5/1/2013 -- 21:27:15 ----- Processor Init: Intel Pentium III, ~2.40 Ghz (timed at roughly 2.42 Ghz) FPU detected MMX detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing SSE extensions Input Init: DirectInput enabled. Blockland Launcher v20 build 1511 Module Directory: C:/Program Files/Blockland Profile Path: C:\Users\Henry\Documents\Blockland/ Total Ram: 2023 MB OS: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 32-bit --------- Parsing Arguments --------- argc = 2 argv[0] = C:\Program Files\Blockland\BlocklandLauncher.exe argv[1] = -firstRun Parsing command line arguments: -firstRun Blockland launcher running... Loading compiled script base/main.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... (NEW) OpenGLDevice::setScreenMode 640 480 32 60 0 safeModeOn = 0 fixedFrame size = 3 caption size = 22 maxWindowWidth = 1434 maxWindowHeight = 872 Setting screen mode to 640x480x32@60hz (w)... winState.hGLRC does not exist winState.appDC does not exist winState.appWindow does not exist Creating a new window... moving window Acquiring a new device context... setting pixel format Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context (2)... Making the new rendering context current (2)... wglMakeCurrent worked don't need to ressurect texture manager setting vsync 0 done setting vsync showing window setting forground window setting window focus done with OpenGLDevice::setScreenMode OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 4) EXT_compiled_vertex_array NV_vertex_array_range EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 16.000000) WGL_EXT_swap_control GL_ARB_vertex_buffer_object GL_EXT_multi_draw_arrays ARB_occlusion_query OpenGL Init: Disabled Extensions EXT_paletted_texture 3DFX_texture_compression_FXT1 OpenGL driver information: Vendor: NVIDIA Corporation Renderer: GeForce 9600M GT/PCI/SSE2 Version: 3.3.0 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 4) EXT_compiled_vertex_array NV_vertex_array_range EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 16.000000) WGL_EXT_swap_control GL_ARB_vertex_buffer_object GL_EXT_multi_draw_arrays ARB_occlusion_query OpenGL Init: Disabled Extensions EXT_paletted_texture 3DFX_texture_compression_FXT1 OpenGLDevice::setScreenMode 640 480 32 60 0 safeModeOn = 1 fixedFrame size = 3 caption size = 22 maxWindowWidth = 1434 maxWindowHeight = 872 Setting screen mode to 640x480x32@60hz (w)... Already at this resolution Video::setDevice - activate call done Video::setDevice - resetting canvas Loading compiled script base/defaultProfiles.cs. Loading compiled script base/customProfiles.cs. Loading compiled script base/messageBox.cs. Loading compiled script base/MessageBoxOKCancelDlg.gui. Loading compiled script base/MessageBoxOkDlg.gui. Loading compiled script base/MessageBoxYesNoDlg.gui. Loading compiled script base/launcherGui.gui. Downloading manifest from 'http://update.blockland.us/latestVersion.php'... 59 bytes retrieved Got non-CURLE_OK result on a request, result was 3 - Request was for '' Requesting file from CDN: http://cloud.blockland.us/blobs/ffffffffffffffffffffffffffffffffffffffff.bz2 Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 22 - Request was for 'http://cloud.blockland.us/blobs/ffffffffffffffffffffffffffffffffffffffff.bz2' CDN Download finished Removed 1 file requests due to download prefs Writing out game files... Skipping file Unable to open with hash , could not parse hash. launcherRunGame C:\Users\Henry\Documents\Blockland//Blockland.exe args: -firstRun Doesn't look like 'C:\Users\Henry\Documents\Blockland//Blockland.exe' exists, trying to launch anyway! Trying to launch game with CreateProcess, binary is 'C:\Users\Henry\Documents\Blockland//Blockland.exe' CreateProcess failed with 0, trying system - note launcher will run while game is active! system returned 1, took 0 Shutting down the OpenGL display device... Making the GL rendering context not current... Deleting the GL rendering context... Releasing the device context... --- End code --- |
| Ladios:
Im having a similar error. I have the launcher but a Blockland.exe was never created for it to run. I am on windows 8 and was thinking it had to be related but as this post is about windows 7 im not sure now. |
| arctichenry:
Is it a possibility we got corrupted downloads? |
| Ladios:
I have attempted to transfer my blockland.exe and key and everything from my gfs computer where it works fine, but it asks me to download the latest version. I do and then it starts up the launcher again and then comes up with the same window. Is there something wrong with the downloading of the exe at this time for people who recently downloaded it? |
| GhostStar:
I am experiencing the same exact problem. I play blockland at my local library because I don’t have an internet connection at home. What I do is I copied my blockland launcher file and key file to a flash drive and launch blockland from that once I get to the library and it worked fine, but recently it has been having these exact problems. I have not been able to re-download blockland (http://cloud.blockland.us/blockland_setup.exe is blocked by that stupid CIPA) so I don’t know if re-installing will fix it. sometimes i play blockland offline at home (and it works just fine) so i tried copying all the Blockland files to the flash drive which almost works, now it says that the main.cs.dso file is version 190 instead of version 210. |
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