Blockland Forums > Suggestions & Requests
widely-broadcasted welcome messages
Muslim:
For instance
You know how it says "Blahblah connected"
it should have an OnPlayerJoin event or something like that that broadcasts the welcome message
So "Blahblah connected" becomes "Blahblah has become <something humorous>"
hodototman:
Or maybe an RTB pref
events would get a bit haywire
Zeblote:
For this we would have to overwrite the default function
And when we overwrite the default function, we can't be sure our function covers everything important that the original does
So we can't do this
hodototman:
--- Quote from: Zeblote on May 10, 2013, 06:57:05 PM ---For this we would have to overwrite the default function
And when we overwrite the default function, we can't be sure our function covers everything important that the original does
So we can't do this
--- End quote ---
Not necessarily; you could just edit the connection text with a simple RTB pref.
Zeblote:
--- Quote from: hodototman on May 10, 2013, 06:58:01 PM ---Not necessarily; you could just edit the connection text with a simple RTB pref.
--- End quote ---
No you can not.
The message is caused by the original function.
And to get rid of that small part, we have to rewrite the whole function.
And since we don't know what other important things the function does, we cannot do this