| Blockland Forums > Suggestions & Requests |
| Something else that can display VCE variables? |
| << < (2/3) > >> |
| Night Fox:
bump! I'm still thinking about doing the thing I had intended to use something like this with |
| Pecon:
I'll see if maybe I can just hack in some compatibility directly into that mod. Edit: By the code it looks like it should have worked in the first place, just one small issue aside (That I don't think would have broken it), but I added that in. I'll test it now to see if it works. |
| Night Fox:
omg, thank you! <3 even if it doesn't work, thank you for putting forth the effort! |
| Pecon:
--- Quote from: Night Fox on September 24, 2013, 06:56:31 PM ---omg, thank you! <3 even if it doesn't work, thank you for putting forth the effort! --- End quote --- Yeah, I tried it out. Some wonky issue with VCE prevents client and player variables from working on them. But you can still use brick variables. Workaround: Grab a variable from a player/client and duplicate it onto some brick variable, then reference that brick variable in the brickText event. |
| Gen. Hothauser:
--- Quote from: Pecon on September 24, 2013, 07:13:17 PM ---Yeah, I tried it out. Some wonky issue with VCE prevents client and player variables from working on them. But you can still use brick variables. Workaround: Grab a variable from a player/client and duplicate it onto some brick variable, then reference that brick variable in the brickText event. --- End quote --- Do global variables work? |
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