| Blockland Forums > Suggestions & Requests |
| Taking Script Requests |
| << < (3/7) > >> |
| Zeblote:
--- Quote from: otto-san on May 11, 2013, 04:06:07 PM ---Node-based? Like wiremod? --- End quote --- something like this http://www.hutonggames.com/showcase.html |
| MARBLE MAN:
--- Quote from: Megaguy2 on May 11, 2013, 03:58:53 PM ---SLAMs or Lazer tripmines from either half life game. and i need this doing --- End quote --- did you read the OP at all I'm only coding, no models unless they are default |
| Megaguy2:
--- Quote from: MARBLE MAN on May 11, 2013, 05:03:26 PM ---did you read the OP at all I'm only coding, no models unless they are default --- End quote --- Yeah, i did. I wasn't implying you should make a model. Seriously where'd you get that from wtf use the brick tool model for the mines. What about the other thing? that's simple enough for you to do. |
| Dusekklar:
Medieval RPG System. |
| otto-san:
--- Quote from: Dusekklar on May 11, 2013, 05:24:01 PM ---Medieval RPG System. --- End quote --- May resemble a gamemode too much for him. A dynamic weapon improvement system where weapon datablocks can simply have default values and a flag for being improvable. You'd just make the system and rele-- --- Quote from: MARBLE MAN on May 11, 2013, 03:39:16 PM ---Nothing will be released unless I really feel like it --- End quote --- um then what's the point of people even suggesting lol anyway, you'd make the system only unless you felt like making implementation, and the user of the resource would determine how it'd be used (e.g. in an enchantment system). Simple, but useful. |
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