| Blockland Forums > Help |
| Activate while no collision? |
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| Honno:
Hello! I am new to the Blockland forums and I made a renderman hunt. The thing I need help with is my onPlayerTouch events wont activate when I have a no collision brick. How do i make it to where it still activates even when there no collision? Is there like a ghost function i can use? Thanks :) |
| LeetZero:
onPlayerTouch is fully dependent on collisions. It's like saying you want to click a brick with no rayCasting, or trying to trigger onProjectileHit on a no rayCasting brick. Both are doing what they are supposed to do. Though for your case, I guess 2 things could be attempted, based on how you have your build: Do onPlayerTouch on the brick underneath. Use zones. |
| JPSC:
* Install ZoneEvents by Melting Plastic * Run your server with ZoneEvents enabled * Lay down a brick and disable its collision property * Create the event: onActivate -> Self -> setZone * Click "Send" to save changes and close the events window * Click your brick with your empty hands * Open the events window again and erase all events * Create the event: onPlayerEnterZone -> Player -> Kill * Walk through the brick and see if it works |
| Honno:
Thanks I will try it out :) |
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