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Call of Duty: Ghosts Megathread

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Bahamut:

flooding mid-game, wildfire starts randomly, tower falling, etc

basically altering the map


--- Quote from: Slammer1337 on May 21, 2013, 08:11:45 PM ---which is also on black ops 2

and to go deeper, it's only on a few of the maps in that game

--- End quote ---
not really, they're not very noticeable/useful/neat-looking
only good one is the flood thing every few mins on that one dlc map

Irishbandit:

Those aren't new, just Call of Duty hasn't had them yet. Battlefield has that with its destructible terrain, more so because it's not scripted.

Tomcat:


--- Quote from: Bahamut on May 21, 2013, 08:13:28 PM ---flooding mid-game, wildfire starts randomly, tower falling, etc

basically altering the map
not really, they're not very noticeable/useful/neat-looking
only good one is the flood thing every few mins on that one dlc map

--- End quote ---
You're acting like that's new and innovative.

Bahamut:


--- Quote from: Irishbandit on May 21, 2013, 08:15:32 PM ---Those aren't new, just Call of Duty hasn't had them yet. Battlefield has that with its destructible terrain, more so because it's not scripted.

--- End quote ---
Never said it was new :u


--- Quote from: Tomcat on May 21, 2013, 08:18:20 PM ---You're acting like that's new and innovative.

--- End quote ---
Yeah, for CoD, it is.

Slammer1337:

Meh, the game could be a hell of a lot more game changing with destructive terrain caused by the player instead of a script causing a map change for a few seconds.

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