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If We Were to ever Update to Torque3D, what do you think would happen?

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-Maxx-:

I've already asked this, but what if we could do something, to where if we ever update to Torque3D, since the engine is outdated, etc.
If we were to get the new engine, would the authentication work the same way?
For example, I want to use my key I used when I bought Blockland on its old torque engine, and Badspot, kompressor, etc decides to recode everything Even though they probably until we really need to.
I mean, if we ever need to update engines in the future, Couldn't Badspot just gather up a group of people, like 20-30 people that know alot of Torque3D, and recode it, so it would make it less time consuming, etc etc.
Think of this, even though its most likely never going to happen anytime soon.
/discuss

beachbum111111:

Nothing would work at all. Everything would have to be completely remade

Aware:


--- Quote from: beachbum111111 on May 21, 2013, 10:30:22 PM ---Nothing would work at all. Everything would have to be completely remade

--- End quote ---
You should read the OP

Keys would still work the same as they do now if it was updated.

Altiris:

I was actually googling and I found that Torque3D has more performance improvements (however remember that Badspot has optimized Blockland really well) has a cleaner codebase and also a modern art pipeline (idk what that is). Torque3D also has support for a different file type called COLLADA which is a mesh format that allows you to export static and animated meshes (not sure how useful this is).

-Maxx-:

Anyone know a chance of this ever happening though?
Wouldn't we be able to just migrate the code over to the new engine?

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