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If We Were to ever Update to Torque3D, what do you think would happen?
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Reficul:

--- Quote from: unkeldolan on May 22, 2013, 07:41:41 AM ---loving brony

--- End quote ---
stop being butthurt he's smart
Redconer:

--- Quote from: unkeldolan on May 22, 2013, 07:41:41 AM ---loving brony

--- End quote ---
My response was:


--- Quote from: Deoxys And One Noob on May 22, 2013, 07:44:17 AM ---get out, don't derail this into ANOTHER GODFORSAKEN BRONY ARGUMENT

--- End quote ---

--- Quote from: Reficul on May 22, 2013, 08:29:16 AM ---stop being butthurt he's smart

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Cuddles le Bear:
He lives in "forgetsville" too.
otto-san:

--- Quote from: Port on May 22, 2013, 07:40:53 AM ---Torque 3D uses the exact same scripting language as Torque Game Engine. No add-ons would need to be remade unless Badspot/kompressor would do things completely differently, which there isn't any reason to.

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Unless there are certain engine-default functions or classes with TGE that aren't in Torque3D.
Cybersix:

--- Quote from: unkeldolan on May 22, 2013, 07:41:41 AM ---loving brony

--- End quote ---
I like you already
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