| Blockland Forums > General Discussion |
| If We Were to ever Update to Torque3D, what do you think would happen? |
| << < (10/12) > >> |
| otto-san:
--- Quote from: Night Fox on May 23, 2013, 02:33:52 AM ---uh yes we do --- End quote --- how do you know that? |
| Evar678:
--- Quote from: otto-san on May 23, 2013, 04:05:18 AM ---how do you know that? --- End quote --- Because T3D supports it natively..? |
| otto-san:
--- Quote from: Evar678 on May 23, 2013, 04:06:29 AM ---Because T3D supports it natively..? --- End quote --- fxdtsbrick would still have to be re-implemented |
| Altiris:
I kinda see now what Yola meant by heavily modified. It's just that we have some of the silliest/annoying limits - I understand all games haves limts but our limits are really low for almost everything, most of which are engine/packet limitations, packet limitations are still due to the engine because of the max packet rate or something though (wait, didnt Badspot raise it once though and then brought it back down)? |
| Cool Boi:
--- Quote from: unkeldolan on May 22, 2013, 07:41:41 AM ---loving brony User was banned for this post --- End quote --- Rotondo can ban people? |
| Navigation |
| Message Index |
| Next page |
| Previous page |