Blockland Forums > Suggestions & Requests
Overlap building script
Setro:
--- Quote from: Cookiez664 on May 25, 2013, 07:56:14 PM ---Can someone fix this? It worked best for me. It just doesn't load.
--- End quote ---
you just said in the op you knew it didn't load the bricks.
--- Quote from: Cookiez664 on May 25, 2013, 11:25:22 AM ---Thank you captain obvious, I said that in the OP. I do want this, I actually need it pretty badly, it's only one brick that I need to place.
--- End quote ---
MARBLE MAN:
--- Quote from: Cookiez664 on May 25, 2013, 07:56:14 PM ---Can someone fix this? It worked best for me. It just doesn't load.
--- End quote ---
mine does virtually the same thing....
--- Quote from: Setro on May 26, 2013, 05:47:03 PM ---you just said in the op you knew it didn't load the bricks.
--- End quote ---
when he says load, he means on the server as a script, not bricks.....
Zeblote:
--- Quote from: MARBLE MAN on May 26, 2013, 11:42:40 PM ---when he says load, he means on the server as a script, not bricks.....
--- End quote ---
No, he means load the overlapping bricks after saving them
Cookiez664:
--- Quote from: Setro on May 26, 2013, 05:47:03 PM ---you just said in the op you knew it didn't load the bricks.
--- End quote ---
I didn't mean it doesn't load the bricks... I meant it doesn't load the script.
--- Quote from: MARBLE MAN on May 26, 2013, 11:42:40 PM ---mine does virtually the same thing....
--- End quote ---
I know, but for some reason this one would allow me to place a model over top of bricks and the model would still show (The model is a brick). But when I do that with yours, it turns to a completely solid block.
MARBLE MAN:
--- Quote from: Cookiez664 on May 27, 2013, 10:10:23 AM ---I know, but for some reason this one would allow me to place a model over top of bricks and the model would still show (The model is a brick). But when I do that with yours, it turns to a completely solid block.
--- End quote ---
open Script_Overlap
open server.cs
locate
--- Code: --- %t.setName("mOL");
%b=new fxDTSBrick(:mOL){isPlanted=1;isOverlap=1;};
%t.setName("");
--- End code ---
replace with
--- Code: --- %b=new fxDTSBrick()
{
position=%t.position;
rotation=%t.rotation;
scale=%t.scale;
dataBlock=%t.dataBlock;
angleID=%t.angleID;
colorID=%t.colorID;
printID=%t.printID;
colorFxID=%t.colorFxID;
shapeFxID=%t.shapeFxID;
isBasePlate=%t.getDatablock().isBaseplate;
isPlanted=1;
isOverlap=1;
client=%c;
stackBL_ID=%t.stackBL_ID;
};
--- End code ---