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Realistic Zombie Games

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uno_da_cat:


--- Quote from: Night Fox on May 24, 2013, 11:44:56 PM ---it's a mod
and are you seriously implying that the players and their hacks determine the realism of a game?

--- End quote ---
You mean they don't? I'm pretty sure you can't even argue that.
You can't get immersed into a game with people hacking and glitching. Not to mention how loving buggy it is. I know it's a mod, I'm not saying it isn't fun... but it hardly meets the criteria of a Realistic zombie simulation considering you all have military weapons and fight each other. It's more about TDM/DM than it is about survival. Survival in that game becomes more of a nuisance than that of a core feature.

Not to mention Arma is an outside based game, so most interior buildings are empty/non enterable, which is another core feature that a good realistic zombie simulator would need.

Night Fox:


--- Quote from: uno_da_cat on May 24, 2013, 11:57:52 PM ---You mean they don't? I'm pretty sure you can't even argue that.

--- End quote ---
yes, they don't. that is ridiculous. I really don't even know how to argue against it but I doubt you can argue your point either so whatever
--- Quote from: uno_da_cat on May 24, 2013, 11:57:52 PM ---Not to mention how loving buggy it is. I know it's a mod, I'm not saying it isn't fun... but it hardly meets the criteria of a Realistic zombie simulation considering you all have military weapons and fight each other. It's more about TDM/DM than it is about survival. Survival in that game becomes more of a nuisance than that of a core feature.
Not to mention Arma is an outside based game, so most interior buildings are empty/non enterable, which is another core feature that a good realistic zombie simulator would need.

--- End quote ---
and if you wanna get technical, the deathmatching is the fault of the players too. maybe the developers could promote zombie-killing and teamwork more by adding more zombies or something IDK but still it's up to the players what they do
I entirely agree about that last thing tho

uno_da_cat:

 
--- Quote from: Night Fox on May 25, 2013, 12:12:12 AM ---I doubt you can argue your point either so

--- End quote ---
but.. I just did.

--- Quote from: Night Fox on May 25, 2013, 12:12:12 AM ---maybe the developers could promote zombie-killing and teamwork more by adding more zombies or something IDK but still it's up to the players what they do

--- End quote ---
The fact is the devs don't, and will not.
I wouldn't blame the players for that.. Have you played DayZ? Shooting on sight is a necessity because everyone's scared to die and lose their stuff. The game should take the responsibility if it doesn't have anything to help the matter. They've nerfed pistols and what not but all that did was make the game harder for survivors not bandits.

Night Fox:


--- Quote from: uno_da_cat on May 25, 2013, 12:29:08 AM --- but.. I just did.

--- End quote ---
you mean the immersion thing? that doesn't say anything about the game though. that would be like hating the game blockland, or minecraft, or whatever, just because of the people who play it, which is completely irrelevant
--- Quote from: uno_da_cat on May 25, 2013, 12:29:08 AM ---I wouldn't blame the players for that.. Have you played DayZ? Shooting on sight is a necessity because everyone's scared to die and lose their stuff.

--- End quote ---
why is that? certainly not because the players keep killing each other, that would make absolutely no sense at all
--- Quote from: uno_da_cat on May 25, 2013, 12:29:08 AM ---The game should take the responsibility if it doesn't have anything to help the matter. They've nerfed pistols and what not but all that did was make the game harder for survivors not bandits.

--- End quote ---
hm. I don't know what to say about that. why would they nerf the pistols? that doesn't make a lot of sense to me

Tonkka²:

Zombi U 2 if it ever comes out.

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