| Blockland Forums > General Discussion |
| Why did they remove the maps? |
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| Zeblote:
............................. ............................. ................... |
| Tingalz:
I really think they should re-implement them in a way that works with the code. It just doesn't seem fair to remove something like interiors and terrains for good. |
| *FacePalm*:
This might be a stupid idea, but I think it'd be nice if there were 2 core modes to Blockland: Designer mode (S&S, slate maps), which would be used for pretty picture builds and such, and Game mode (name subject to change)(T&I, no shaders), which would be more for oher things that include maps, and mostly gamemmodes. Y/N? |
| Muslim:
--- Quote from: Altiris on May 25, 2013, 09:09:22 AM ---Seriously though, they remove something that everyone can run (they weren't laggy) because apparently it affected how the game updates and was slow and buggy and then replace it with something that almost only about half of the community can run. They said the removal of terrains would pave way for more feature(s) but I guess by that they just meant for shaders because we haven't gotten anything in the last 9 loving months. Wait a minute, why the hell did we use per pixle lighting which is a FPS hog that has a lot of requirements rather than something like Voxel lighting? Badspot could have made it look a lot better than how other games currently present it so I don't see why he didnt pick it. --- End quote --- Stop complaining, you sound like Kalphiter talking to Ephialtes, which is a bad thing even though Kalph is a pretty cool guy. Badspot knows what the forget he's doing. I may not agree with the removing of maps but I don't whine about all of the other things that are in the game. Learn to enjoy what you've been given. --- Quote from: *FacePalm* on May 25, 2013, 09:29:18 AM ---This might be a stupid idea, but I think it'd be nice if there were 2 core modes to Blockland: Designer mode (S&S, slate maps), which would be used for pretty picture builds and such, and Game mode (name subject to change)(T&I, no shaders), which would be more for oher things that include maps, and mostly gamemmodes. Y/N? --- End quote --- Good idea, but not sure about its realism. |
| lolz??:
to those of you who say that maps were hideous, --- Quote from: *FacePalm* on May 25, 2013, 09:29:18 AM ---This might be a stupid idea, but I think it'd be nice if there were 2 core modes to Blockland: Designer mode (S&S, slate maps), which would be used for pretty picture builds and such, and Game mode (name subject to change)(T&I, no shaders), which would be more for oher things that include maps, and mostly gamemmodes. Y/N? --- End quote --- I like this idea, not sure how you'd implement it though |
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