Blockland Forums > General Discussion
Why did they remove the maps?
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Torin0101:
Stop making these threads
otto-san:

--- Quote from: lolz?? on May 25, 2013, 09:47:06 AM ---
to those of you who say that maps were hideous

--- End quote ---
blockhead looks really out-of-place there, but that's probably just the DOF
by modern standards, they don't look too great in general
as far as landscape, that's entirely up to the person making the maps
probably best to ignore people saying maps were removed because they're ugly anyway.
(imo that terrains kinda ugly but honestly how is this even relevant to the subject)


i love how every time this topic comes up (every couple of days?) people post reasons like "they were ugly", "they were laggy", "shadows and shaders didn't work with them"/"they were removed so we can have s&s"

probably where a lot of the confusion about the subject comes from!!
Isjix:
I loved terrains and interiors, was fun to make but difficult to texture

I agree with the removal of them though, they didn't fit the game unless you were making a movie out of it or something like a screenshot (as above)
Magnusbon:

--- Quote from: 16-Bit on May 24, 2013, 11:34:33 PM ---They removed it due to how buggy and laggy they were and to remove "limitations".
All we got from it so far are shades and shaders and please refrain from posting things like this, they can stir up stuffstorms.

--- End quote ---

what? they weren't laggy or buggy at all
Titanium Man:

--- Quote from: Alyx Vance on May 24, 2013, 11:39:46 PM ---They were glitchy as can be and the polygons(?) caused greater lag than bricks.

--- End quote ---
you have no clue what you are talking about
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