| Blockland Forums > General Discussion |
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| Legoboss:
--- Quote from: hodototman on May 26, 2013, 11:25:31 AM ---I love the traps aspect to it, this kind of game needs to be done more often. JVS traps or event-based? --- End quote --- Even if it was jvs it would still be events based But its events based |
| Conan:
i think quasi-jvs would be a better option to go: have players have access to specific bricks like wires and buttons that activate said wires (relay based), so players can make basic traps without a wrench. with a wrench, things can get pretty dang op, with spam projecties, relay loops, etc etc. not sure if you can create said quasi-jvs trap system though. |
| Xolerate²:
Looks and sounds interesting |
| Cool Boi:
Looks cool btw, where'd you get those bricks shown here? |
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