| Blockland Forums > General Discussion |
| Universal Colorset |
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| Dimitry:
--- Quote from: Brickitect on May 25, 2013, 08:05:31 PM ---this is cool! im tired of switching colorsets. but like brighter dark said, it would be hard to have the same color. a tree with slightly different color shades of green would look epic tho. --- End quote --- if you can read. --- Quote from: Dimitry on May 25, 2013, 07:30:53 PM ---That's why like on paint for example, you can set favorites as a set, but limitless. --- End quote --- |
| Subpixel:
So the colorset box would be like "Recents" or something? This would be amazing. |
| Night Fox:
--- Quote from: Altiris on May 25, 2013, 07:18:43 PM ---Someone told me before you can only have 64 colors, that's just how it works or something. --- End quote --- it is how it works, because of the very weird way that badspot did it I don't know why he would make it work like that but he did it's dumb imo like, we don't have to have 64 different datablocks for every single brick and vehicle. so... why not just make the paint can and all of its stuff work that way? with an overlay of that color, for example and that's obviously possible as well |
| Wynd_Fox:
Each color adds a few datablocks so that we can have slightly fancy effects. It's set at sixty-four to keep you from using all of your datablock quotient on colors. I'd rather forgo the effects, personally. |
| Doomonkey:
--- Quote from: Wynd_Fox on May 25, 2013, 08:23:58 PM ---Each color adds a few datablocks so that we can have slightly fancy effects. It's set at sixty-four to keep you from using all of your datablock quotient on colors. --- End quote --- Yes. Colors = datablocks. But, 128 wouldn't be bad except for how much space the paint gui would take up. |
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