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| How to give random weapons on spawn using VCE? |
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| phflack:
input>player>VCE_modvariable[weapon][set][0] input>player>VCE_modvariable[weapon][random][2] input>player>VCE_ifvariable[weapon][==][0][3 4] onvariabletrue>player>additem[gun] onvariablefalse>player>VCE_ifvariable[weapon][==][1][5 6] onvariabletrue>player>additem[rocket launcher] onvariablefalse>player>additem[sword] that would be a random chance between a sword, rocket launcher, and a gun |
| gr8dayseth:
Thanks, it works. |
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