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ZAPT Events

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WhatTheEff._.:

There is about a TON of events that are useful for ZAPT, and I think I need these if possible

Output event - SpawnMob (to spawn a mob)

Output event - SpawnTank (to spawn a tank)

Output event - EnableSafehouse (to make the safehouse actually be a safehouse)

Output event - SetTimeLimit [empty box to type time in] (so that you can hold out as long as you can if you contacted the radio)

Input Event - OnAllPlayersInSafehouse (you can play the Monsters Without sound or display scores.)

Input Event - OnMinigameRand 3 - 5 (we just need more of these)

Output Event - KillAllZombies (Kills all of the infected. Could use a human variation.)


hodototman:

ZAPT is very old and broken, I wouldn't expect this to go through unless there was some kind of huge revam-

make zapt bot holes plz

Megaguy2:

a lot of these exist in zapt

Lego lad:


--- Quote from: hodototman on May 29, 2013, 12:09:29 AM ---make zapt bot holes plz

--- End quote ---


Setro:


--- Quote from: hodototman on May 29, 2013, 12:09:29 AM ---ZAPT is very old and broken, I wouldn't expect this to go through unless there was some kind of huge revam-

make zapt bot holes plz

--- End quote ---
Get the playertypes from ZAPT.
onbotspawn>bot>changedatablock>whatever
(would this work?)

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