Author Topic: Ctrl + V game.  (Read 577866 times)




Oh sure you can post this but you can't PM me that pic >.>


int number1 = Integer.parseInt(JOptionPane.showInputDialog(null, "Enter your first number"));
Making a calculator...




He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which.

He hoped and prayed that there wasn't an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn't an afterlife.

Humans are not proud of their ancestors, and rarely invite them round to dinner.

I love deadlines. I like the whooshing sound they make as they fly by.

I may not have gone where I intended to go, but I think I have ended up where I needed to be.

In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move.

In those days spirits were brave, the stakes were high, men were real men, women were real women and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.

It is a mistake to think you can solve any major problems just with potatoes.

It is no coincidence that in no known language does the phrase 'As pretty as an Airport' appear.

Life... is like a grapefruit. It's orange and squishy, and has a few pips in it, and some folks have half a one for breakfast.

The ships hung in the sky in much the same way that bricks don't.

There is a theory which states that if ever anybody discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable. There is another theory which states that this has already happened.

Time is an illusion. Lunchtime doubly so.

You live and learn. At any rate, you live.

Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so.

The last time anybody made a list of the top hundred character attributes of New Yorkers, common sense snuck in at number 79.

He felt that his whole life was some kind of dream and he sometimes wondered whose it was and whether they were enjoying it.

Nothing travels faster than the speed of light with the possible exception of bad news, which obeys its own special laws.

Ah, this is obviously some strange usage of the word 'safe' that I wasn't previously aware of.

The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong it usually turns out to be impossible to get at or repair.

Anyone who is capable of getting themselves made President should on no account be allowed to do the job.

Space is big. You just won't believe how vastly, hugely, mind- bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.

Even he, to whom most things that most people would think were pretty smart were pretty dumb, thought it was pretty smart.

Guess who all of these quotes are from!  :cookie: to whomever gets it right.

cam_collision # (Default is 1)
Replace # with a 0 to have the thirdperson camera collide with nothing

cam_idealdist # (Default is 150)
Replace # with any number from 30 to 200 to change how far the thirdperson camera will be from your player

cam_idealpitch # (Default is 0)
Replace # with any number from 0 to 90 to rotate the thirdperson camera up or down

cam_idealyaw # (Default is 0)
Replace # with any number from 0 to 90 to rotate the thirdperson camera left or right

fun_npcscale # (Default is 1)
Replace # with any number between 0.1 and 5 (Recommended!) to resize certain parts of NPCs, go to high and you may lag

ent_fire !picker startragdollboogie
You need to be looking at a ragdoll for this to work, after doing this command, the ragdoll under the crosshair will jiggle for a little bit

npc_select
Selects an NPC under the crosshair, you can select other NPCs, aim at selected NPCs and retype this command to unselect them

npc_go
Make the selected NPC(s) move to the spot of where you 're aiming

npc_go_do_run # (Default is 1)
Replace the '#' with a 1 to make selected NPC(s) run, or 0 to make them walk after doing the npc_go command

ent_fire !picker giveweapon <WeaponName>
Aim at an NPC and type this command in and replace <WeaponName> with, for example, weapon_smg1

ent_remove
Removes an entitie you're aiming at

r_drawvgui # (Default is 1)
Replace # with a 1 to hide all GUIs, or 0 to bring GUIs back
WARNING: GETS RID OF MAIN MENU AND CONSOLE! USE cl_drawhud INSTEAD!

changelevel MAPNAME
This changes the level to a different map (EG: changelevel d1_trainstation_02)

thirdperson and firstperson
'thirdperson' gives you a view from the back of your character, 'firstperson' gives you a view through your character's eyes

cl_drawhud # (Default is 1)
Gets rid of your crosshair, ammo and health display if set to 0

hud_deathnotice_time 0 (Default is 6)
Takes away the death notices

hud_saytext_time 0 (Default is 12)
Takes away the text that appears in the chat

fadein and fadeout
'fadein' makes the screen fade in from black, 'fadeout' makes the screen fade out to black until 'fadein' is typed in again or you Self Delete

host_timescale (Default is 1.0)
Changes the speed of the game, put any two numbers from 0.1 to 5.0 (recommended), the lower, the slower, the higher, the faster

To have no weapons, type these into the console (Or use Walk Swep (http://www.garrysmod.org/downloads/?a=view&id=60683) )
ent_remove weapon_crowbar
ent_remove weapon_physcannon
ent_remove weapon_physgun
ent_remove weapon_pistol
ent_remove weapon_357
ent_remove weapon_ar2
ent_remove weapon_smg1
ent_remove weapon_shotgun
ent_remove weapon_crossbow
ent_remove weapon_frag
ent_remove weapon_rpg
ent_remove gmod_camera (GARRY'S MOD ONLY!)
ent_remove gmod_tool (GARRY'S MOD ONLY!)

To give the spy his disguise mask, choose any of the spy ragdolls and type into the console (GARRY'S MOD ONLY!)
ent_fire !picker setbodygroup 1
You can also use this console command on other Team Fortress 2 ragdolls, and can change the '1' into 2 or some higher number

Demo recordings
http://developer.valvesoftware.com/wiki/Demoui

Playing your Face Poser scene in-game (http://www.hl2world.com/wiki/index.php/Creating_your_first_Faceposer_scene)
1) Intergrate your performance into a map file and have a trigger trigger it

See this tutorial (this way is best)
http://www.hl2world.com/wiki/index.php/Faceposer_choreograph_scenes_in_your_map
WARNING: Tutorial's images don't work anymore!

Or

2) Create a live actor by using npc_create npc_name. (EG: npc_create npc_gman)

Then aim at them and type in the console:

ent_setname npcname; ent_fire npcname setexpressionoverride scenes\subdir\name

Replace subdir\name with the location of your performance. (EG scenes\myscenes\gmans_talk)


YA GEN SAN DUSO DWEED OSU VAN DO