Blockland Forums > Suggestions & Requests
[EVENT] SetPlayerAim
Klocko²:
Whaaat?
Basically, I want a way to change the player's aim when the event is triggered.
The EventsStraight, Behind, Left, Right, Up, Down, and LookAtBrick.
How it could be done
Now, you might think this isn't possible without a client add-on, but I've thought of a way. When the event is triggered, it should take control of the player and then move the player's aim, then let the client control his player again.
Night Fox:
--- Quote from: Klocko² on May 29, 2013, 11:09:11 PM ---Now, you might think this isn't possible without a client add-on, but I've thought of a way. When the event is triggered, it should take control of the player and then move the player's aim, then let the client control his player again. [/font][/center]
--- End quote ---
uh
I'm pretty sure that's what's impossible about it
the whole moving the player thing
and why did you use a different font...
Klocko²:
--- Quote from: Night Fox on May 30, 2013, 12:17:16 AM ---uh
I'm pretty sure that's what's impossible about it
the whole moving the player thing
and why did you use a different font...
--- End quote ---
Nono you don't get it, not tell the player's client to look at the brick, instead take control of the player's object and aim it, then give the control back to the player. I'm sorry if it's hard to understand.
Zeblote:
--- Quote from: Night Fox on May 30, 2013, 12:17:16 AM ---uh
I'm pretty sure that's what's impossible about it
the whole moving the player thing
and why did you use a different font...
--- End quote ---
This is possible.
But it won't have a nice smooth turning curve towards the point, it will like "snap" the aim there
Evar678:
--- Quote from: Zeblote on May 30, 2013, 02:39:11 AM ---This is possible.
But it won't have a nice smooth turning curve towards the point, it will like "snap" the aim there
--- End quote ---
Unless math.