Author Topic: Preview: Dagon  (Read 4904 times)

What?

I already have the original coded. I've been meaning to talk to him about releasing it, as that was the plan.

I think there were just one or two things that were never quite finished.
graboid was really badly coded, yeah

if i had the motivation to do so, i'd try re-coding it
Yeah I remember that, from the Monster Pack.

I already have this... Hydra gave it to me.

hydralisk made the model

the less visible it is, the less we'll notice how horribly spikey and triangulated it is
Oh come on, it's Blockland. Too much realism makes it look bad.

Quote
4:22 PM - Rex Kramer aka Dave Matthews: i dunno where anyone got the rumor i didnt want to release the Dagon
4:23 PM - Rex Kramer aka Dave Matthews: I had that topic put up because im going to release it soon
4:23 PM - ototperks: idk either
4:23 PM - ototperks: lol
4:24 PM - Rex Kramer aka Dave Matthews: yeeee

Oh come on, it's Blockland. Too much realism makes it look bad.
any triangulation makes everything look bad

Oh come on, it's Blockland. Too much realism makes it look bad.
i'm saying his models have a tendency to look stuffty, not anything to do with realism



auto leveled the pictures so you can actually see the model, not just a "SUSPENSE!!!" picture.

Hydralisk also has a tree playertype that he refuses to release.
I wonder if it's any fun... or good.


auto leveled the pictures so you can actually see the model, not just a "SUSPENSE!!!" picture.
Wow. That looks cool.

I wonder if it's any fun... or good.
It's just like the pine tree brick, except it's a playertype.


He wanted it to stay private because the damn thing is highly abusive, also it destroys any brick when it grabs a player, that said player is then dragged along the path to the Dagon, fake killing everything. So that's why its staying private.

Edit: Also its impossible to make a mini with this thing, unless you want your whole map to kill itself.

« Last Edit: June 06, 2013, 10:46:12 PM by Alkatjo »

He wanted it to stay private because the damn thing is highly abusive, also it destroys any brick when it grabs a player, that said player is then dragged along the path to the Dagon, fake killing everything. So that's why its staying private.

Edit: Also its impossible to make a mini with this thing, unless you want your whole map to kill itself.



h

also minis work fine lol

your maps must not be made for dagon or your destruction settings are absolutely ridiculous

h

also minis work fine lol

your maps must not be made for dagon or your destruction settings are absolutely ridiculous
I never said my maps, I'm talking about the few of us who have it.
Jitank's map loving blew up and crashed, and it was merely a peer with a dock and terrain ftcs.

I never said my maps, I'm talking about the few of us who have it.
Jitank's map loving blew up and crashed, and it was merely a peer with a dock and terrain ftcs.
wow

idk if i ever even gave hydra the most recent version tbh

these are the default destruction settings on my version:
Code: [Select]
$Dagon::TongueBreakCubes = false;
$Dagon::TongueBreakBaspleates = false;
$Dagon::TongueFakeKillSphereDiv = 1.5;
$Dagon::TongueFakeKillLen = 10;

i've never had any issues with that unless i did it on purpose

oh man, all of that clipping
loving quality work as always