| Blockland Forums > Help |
| Is there a way to remove the player death explosion puff emitter/sound? |
| (1/1) |
| skill4life:
Just wondering, it's tedious as stuff and could really use something to get rid of it |
| otto-san:
I think it's possible to make a mod that stops it from happening. There may already be a mod like that. |
| Swollow:
yes, just overwrite the old explosions with soundless emmiterless explosions, thats the easiest way I've found |
| Swollow:
sorry no edit --- Code: ---datablock ExplosionData(deathExplosion) { emitter[0] = ""; emitter[1] = ""; lightStartRadius = 0; lightEndRadius = 0; lightStartColor = "0 0 0 0"; lightEndColor = "0 0 0 0"; soundProfile = ""; }; --- End code --- this should work |
| skill4life:
--- Quote from: swollow on June 08, 2013, 05:30:57 PM ---sorry no edit --- Code: ---datablock ExplosionData(deathExplosion) { emitter[0] = ""; emitter[1] = ""; lightStartRadius = 0; lightEndRadius = 0; lightStartColor = "0 0 0 0"; lightEndColor = "0 0 0 0"; soundProfile = ""; }; --- End code --- this should work --- End quote --- i'm sorry i'm dumb where does this go |
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