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Is there a way to remove the player death explosion puff emitter/sound?
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skill4life:
Just wondering, it's tedious as stuff and could really use something to get rid of it
otto-san:
I think it's possible to make a mod that stops it from happening.
There may already be a mod like that.
Swollow:
yes, just overwrite the old explosions with soundless emmiterless explosions, thats the easiest way I've found
Swollow:
sorry no edit
--- Code: ---datablock ExplosionData(deathExplosion)
{
emitter[0] = "";
emitter[1] = "";
lightStartRadius = 0;
lightEndRadius = 0;
lightStartColor = "0 0 0 0";
lightEndColor = "0 0 0 0";
soundProfile = "";
};
--- End code ---
this should work
skill4life:
--- Quote from: swollow on June 08, 2013, 05:30:57 PM ---sorry no edit
--- Code: ---datablock ExplosionData(deathExplosion)
{
emitter[0] = "";
emitter[1] = "";
lightStartRadius = 0;
lightEndRadius = 0;
lightStartColor = "0 0 0 0";
lightEndColor = "0 0 0 0";
soundProfile = "";
};
--- End code ---
this should work
--- End quote ---
i'm sorry i'm dumb
where does this go
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