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Is there a way to remove the player death explosion puff emitter/sound?

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skill4life:

Just wondering, it's tedious as stuff and could really use something to get rid of it

otto-san:

I think it's possible to make a mod that stops it from happening.

There may already be a mod like that.

Swollow:

yes, just overwrite the old explosions with soundless emmiterless explosions, thats the easiest way I've found

Swollow:

sorry no edit


--- Code: ---datablock ExplosionData(deathExplosion)
{
emitter[0] = "";
emitter[1] = "";
lightStartRadius = 0;
lightEndRadius = 0;
lightStartColor = "0 0 0 0";
lightEndColor = "0 0 0 0";
soundProfile = "";
};
--- End code ---
this should work


skill4life:


--- Quote from: swollow on June 08, 2013, 05:30:57 PM ---sorry no edit


--- Code: ---datablock ExplosionData(deathExplosion)
{
emitter[0] = "";
emitter[1] = "";
lightStartRadius = 0;
lightEndRadius = 0;
lightStartColor = "0 0 0 0";
lightEndColor = "0 0 0 0";
soundProfile = "";
};
--- End code ---
this should work


--- End quote ---

i'm sorry i'm dumb
where does this go

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