datablock ExplosionData(deathExplosion){ emitter[0] = ""; emitter[1] = ""; lightStartRadius = 0; lightEndRadius = 0; lightStartColor = "0 0 0 0"; lightEndColor = "0 0 0 0"; soundProfile = "";};
sorry no editCode: [Select]datablock ExplosionData(deathExplosion){ emitter[0] = ""; emitter[1] = ""; lightStartRadius = 0; lightEndRadius = 0; lightStartColor = "0 0 0 0"; lightEndColor = "0 0 0 0"; soundProfile = "";};this should work