Author Topic: Is there a way to remove the player death explosion puff emitter/sound?  (Read 627 times)

Just wondering, it's tedious as stuff and could really use something to get rid of it

I think it's possible to make a mod that stops it from happening.

There may already be a mod like that.

yes, just overwrite the old explosions with soundless emmiterless explosions, thats the easiest way I've found

sorry no edit

Code: [Select]
datablock ExplosionData(deathExplosion)
{
emitter[0] = "";
emitter[1] = "";
lightStartRadius = 0;
lightEndRadius = 0;
lightStartColor = "0 0 0 0";
lightEndColor = "0 0 0 0";
soundProfile = "";
};
this should work

sorry no edit

Code: [Select]
datablock ExplosionData(deathExplosion)
{
emitter[0] = "";
emitter[1] = "";
lightStartRadius = 0;
lightEndRadius = 0;
lightStartColor = "0 0 0 0";
lightEndColor = "0 0 0 0";
soundProfile = "";
};
this should work


i'm sorry i'm dumb
where does this go