Blockland Forums > Suggestions & Requests
OnMusicEnd event.
Starzy:
You could make the music whole client sided, and change when the client's song ends.
That is if it's possible.
Zeblote:
--- Quote from: WALDO on June 11, 2013, 11:45:24 PM ---Are there any client commands that tells where the client is at in the song?
are there any commands to jump to any position of the song?
--- End quote ---
No
Torin0101:
Onplayertouch>(Namebrickhere)>Setmusic>NONE
Onplayertouch>seteventenabled>(Whatever event number>disable
Onplayertouch>(Namebrickhere)>Setmusic>(Whatever song you want goes here)
That solves it?
LeetZero:
--- Quote from: Torin0101 on June 12, 2013, 03:20:22 AM ---Onplayertouch>(Namebrickhere)>Setmusic>NONE
Onplayertouch>seteventenabled>(Whatever event number>disable
Onplayertouch>(Namebrickhere)>Setmusic>(Whatever song you want goes here)
That solves it?
--- End quote ---
You didn't understand the situation.
This is not possible because, as the above said, the whole deal is client-side.
You can use a really big delay for songs based on the song lenght then switch to the next but it's implied that absolutely everyone plays them at the same time.
Delay over 30s can be done with VCE events and relay, though it would be a forget to manage.
Visolator:
I have figured everything out. But I have this one issue:
alxGetWaveLen: invalid buffer
I have been checking on the file and having announces on that files length, all it keeps saying is 0.
Am I doing anything wrong?