| Blockland Forums > General Discussion |
| Glass' Fort Wars [Re-Opening] |
| << < (16/17) > >> |
| Titanium Man:
--- Quote from: Badger on July 14, 2013, 12:50:22 PM ---I believe removing strato's planes would improve this server a lot. --- End quote --- i agree, my perception of Fort Wars is storming and attacking bases, not a constant air superiority game |
| Badger:
It always seems I get in a good firefight then someone just bombs us. |
| RagnaTheBroedge:
not to mention how awfully they actually perform |
| Hyaku.:
--- Quote from: Badger on July 14, 2013, 12:50:22 PM ---I believe removing strato's planes would improve this server a lot. --- End quote --- --- Quote from: Titanium Man on July 14, 2013, 12:58:52 PM ---i agree, my perception of Fort Wars is storming and attacking bases, not a constant air superiority game --- End quote --- This is true, but there are a few problems: * Most of the bases are crappy spam huts * Owners of said huts rarely leave their AA turretWith that said this means most bases are * Hard to invade due to random turrets * Not worth invading anywayI think that keeping the planes would be great. Because this is not about the forts, they are just spawns with guns. I mean, who invades bases anyway? I enjoy having Co-Op air superiority missions between air ground allies. The planes take away the face too face combat, but the server is too big for that, and it isn't really made for it. Taking planes means taking a dimension away. |
| EazyE:
--- Quote from: Alkatjo on July 10, 2013, 08:30:31 PM ---This is so god damn accurate.Auto-Lock missile, homing in on its target with 100% accuracy. --- End quote --- nope, it can miss you just gotta outmaneuver it. |
| Navigation |
| Message Index |
| Next page |
| Previous page |