| Blockland Forums > General Discussion |
| Master Server being spammed? |
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| Altiris:
--- Quote from: Matthew Padilla on June 10, 2013, 07:50:04 PM ---It means that a player is trying to connect to your server then cancelling and reconnecting. The server thinks he wants in so sends the packets to connect him. Just block the IP, I can write a mod for you. --- End quote --- That's the gayest stuff in the world. Might as well block his BLID too if you can, if his IP is dynamic it would end up changing sometime. |
| Katadeus:
--- Quote from: Altiris on June 11, 2013, 06:27:22 AM ---That's the gayest stuff in the world. Might as well block his BLID too if you can, if his IP is dynamic it would end up changing sometime. --- End quote --- not only that, but if possible make it log both, then log whatever they are used in combination with (same IP and different BLID, logs the BLID) |
| Zeblote:
--- Quote from: Altiris on June 11, 2013, 06:27:22 AM --- Might as well block his BLID too if you can, if his IP is dynamic it would end up changing sometime. --- End quote --- That's impossible because the blid is retrieved from the auth server after the connection is successfully created |
| Altiris:
--- Quote from: Zeblote on June 11, 2013, 08:19:40 AM ---That's impossible because the blid is retrieved from the auth server after the connection is successfully created --- End quote --- Yeah I was thinking about that. |
| Kalphiter²:
--- Quote from: Altiris on June 11, 2013, 02:43:21 PM ---Yeah I was thinking about that. --- End quote --- Correct. Networking at the packet level isn't even exposed to the scripting engine. The "ping" packet is only a few bytes for a ping and a reply. I'm not exactly sure how big punch packets are because my knowledge of Blockland's networking is a little old. |
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