Author Topic: Even more problems with VCE.  (Read 1213 times)

well i do see that VCE_ifVariable > Wep > >= > 1 > 5 5
did you mean to make it ==?

Oh my god! Thank you so much! I wanted to make it <=, not >=! That's it!

I'm not joking here when I say this, I'm having even more problems! The random function seems to not be picking random numbers and I'm still getting 4+ items at once!

What the hell am I doing wrong??


Bump, I really want help with this.

May not do a difference, but have you tried using
onPlayerFirstTouch > Self > VCE_ifValue > <var:br:Wep> > == > 1 > 5 5?

There's also no point in adding a delay to the onVariableTrue events too, those would already be delayed by the ifVariable/ifValue events.

I don't think that worked.

I think something's wrong with onPlayerFirstTouch. Given the brick disappears at onPlayerTouch anyway, you could get better results using onPlayerTouch everywhere.
Alternatively, just use setInventory if you are only supposed to get one anyway.