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Super Smash Bros. 4 for Nintendo 3DS and WiiU - The Thread

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Khorde:

usually when smash bros introduces a new series they only have one character from that series.

but when that series stays a while, they get more characters from that franchise.

this leads me to believe another sonic character may join the roster, and more than likely it will be Tails.

and for whatever loving reason they have so many starfox characters but not enough metroid or pikmin characters.



Daedalus:


--- Quote from: Jontron on April 09, 2014, 10:53:40 PM ---
Also, please don't mark this off as crap because it is Call of Duty.


--- End quote ---
why not? you're posting in a smash bros thread lol
they're basically polar opposites

--- Quote from: Bushido on April 09, 2014, 10:57:55 PM ---it's awful for the same reason the killzone character in sony smash was awful, there's nothing interesting or cool about the character. they do completely normal human soldier stuff completely unironically whereas everyone else is having amazing ridiculous smash bros antics

--- End quote ---
i dunno, i always found snake funny because he takes it so seriously
he was my main along with falco and ness/lucas

i'm really excited for greninja, holy stuff. also megaman and little mac

Flamecannon:

what if we were in smash!

BUSHIDO blasts his way to battle!
CHARACTER TYPE - STRATEGICAL PROJECTILE RHINO
B - BULLET TIME  - Will pull a random gun out of three, and will be able to fire 10 shots before it starts cooldown.

UP B - SNIPER KNOCKBACK - After pressing, depending on the direction you hold, Bushido will swiftly be shot in the opposite direction.

SIDE B - ROLLING DASH - Is a charge move, when fully charged the enemy will be stuck on his horn until a ledge or wall is reached, in which knockback takes effect then.

DOWN B - SPIKE PLANTER - Leaves a sword like spike on the floor which is about the height of Kirby, can plant 2, has a cooldown, and dissapears after 5-10 seconds. Bushido can stand on these, and if he places one on top they combine and create a higher spike.

FINAL SMASH - ASKING FOR A CHALLENGE - Will latch onto a random character, and will deal a large explosive damage of noise

MENEN adventures into action!
CHARACTER TYPE - COOKIE CUTTER THING
B - COLLEGE COLLISION - Books fall around him, and he can continue to do this as long as the timing is found correctly, however the tempo will speed up in accordance to a sound of sorts. If done twice without using a different move there is a slight chance he will stun himself.

UP B - INGOT CATCH - An exclamation point pops out of Menen's head, and he jumps upward to grab it!

SIDE B - DROPKICK ORC SLAM - A simple arching dropkick, which can be followed by a side b to the opposite direction to flip into a double dropkick!

DOWN B - INGOT CONVERSION - Depending on how long you hold it, a light down b creates a red sword and a hard down b creates armor and Menen's defense is increased and his knockback is lowered for 20 seconds.

FINAL SMASH - DONNING THE MASK? - Menen dons a mask, in which for a random duration will allow him to move quickly, and simply running into an enemy will damage them. Imagine a slightly more controllable Super Sonic thingie but he slides a lot. If he is to press down b during all of this he will recover 1/5th of his health via a milkshake and the final smash ends immediately.

PURPLEMETRO slides right in!
CHARACTER TYPE - METER BASED EGO BAR
B - MONOLOCK - A magical blast that stuns enemies.

UP B - EGO BOOSTER - Get a boost of ego and will charge upward, similar to that of Fox's however will deal more damage depending on ego.

SIDE B - BRICK TOSS - Arch depends on control stick! Headshot for the most damage!

DOWN B - COLOR CHANGER - When ego bar is too high, it must be reset by a color change or else self damage and weaker attacks will follow! To not confuse the player his scarf will be the only thing to change color.

FINAL SMASH - RAINBOW FORCE FLASH - For 20 seconds, afterimages of PurpleMetro will appear and will do the same attack. The more times his color was changed the more damage he will deal during this time!

fun times

sean6258:


--- Quote from: Flamecannon on April 09, 2014, 11:50:47 PM ----snip-

--- End quote ---

Haha, this could be a thread in and of itself.

Camera:

CAMERA FLASHES IN
CHARACTER TYPE - CATALYZED OPERATING ROBOTIC ENFORCER
B - FLASH CANNON  - Fires a small laser burst upon pressing. Holding the button down longer will charge it to shoot a projectile that explodes at the end of its range

UP B - BLAST RECOIL - Fires a burst of energy below to propel upwards, damaging anyone under or towards the side upon use and smashing into anyone above.

SIDE B - ROCKET FIST - Dashes in the facing direction with a powerful punch. Using it again mid dash will instead fire the fist as a projectile.

DOWN B - LASER PULSE - Smashes the ground, causing a bubble of energy to emit from the user, damaging and shocking anyone in range.

FINAL SMASH - BROTHERS BACK TO BACK - Aremac swoops down to provide support! For a short time, special and regular attacks will be mimicked close by. After the duration ends, Camera is replaced by Aremac!

AREMAC BLAZES A TRAIL
CHARACTER TYPE - ETERNAL ROAR OF CHAMPIONS
B - BLAST BREATH  - Launches a large ball of fire which dissipates quickly as it travels forward.

UP B - TO THE SKIES - Launches the user into the air, damaging enemies to the side with gusts of wind. At the peak, delivers a wide slash above the user that can grab a ledge.

SIDE B - TRAILBLAZER - Dashes to moderate distance, leaving a trail of fire if used on the ground. At the end, any enemies are headbutted.

DOWN B - DRAGON CYCLONE - Initiates a spinning attack that can trip enemies towards the side. Enemies hit by it later in the sequence are instead knocked back.

FINAL SMASH - BROTHERS BACK TO BACK - Camera impacts the ground to provide support! For a short time, special and regular attacks will be mimicked close by. After the duration ends, Aremac is replaced by Camera!



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