package PhysicsJumpMount
{
function Armor::onMount(%this,%obj,%col,%slot)
{
if(%col.dataBlock !$= "PhysicsJumpVehicle")
{
parent::onMount(%this,%obj,%col,%slot);
%obj.canDismount = true;
}
if(%col.dataBlock $= "PhysicsJumpVehicle")
{
// parent::onMount(%this,%obj,%col,%slot);
}
}
};activatePackage(PhysicsJumpMount);
Where the parent is //'d out is where I need to put all the functions besides the sound.