Blockland Forums > Help
OnMinigameReset>Target>SetColliding event line automatically deletes itself?
Racerboy:
When I try to event a brick to say
--- Code: ---OnMinigameReset > Self > SetColliding [ ]
--- End code ---
and I wrench the brick again, the event line disappears.
If I use another input event, such as
--- Code: ---OnActivate > Self > SetColliding []
--- End code ---
and I wrench the brick again, the event line stays in place.
SetColliding is the only event in the list that does this to OnMinigameReset, and vice versa.
I've been forced to use a setup like this:
--- Code: ---OnMinigameReset > Self > fireRelay
OnRelay > Target > Output
--- End code ---
but I shouldn't have to. Why does this happen?
Doomonkey:
Have you tried testing this with default add-ons?
Racerboy:
--- Quote from: Doomonkey on June 21, 2013, 02:56:27 PM ---Have you tried testing this with default add-ons?
--- End quote ---
What do you mean? It only deletes the event line when those 2 events are paired up, otherwise both work perfectly fine.
Pecon:
There are some anti relay-spam measures in place that will delete events like that.
Doomonkey:
--- Quote from: Racerboy on June 22, 2013, 06:53:35 PM ---What do you mean? It only deletes the event line when those 2 events are paired up, otherwise both work perfectly fine.
--- End quote ---
Like, put all of your add-ons in some other folder and try it.