| Blockland Forums > Suggestions & Requests |
| Taking up requests |
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| 1337yeah:
how about a modification for Renderman Mod so you can kill Renderman? |
| Redconer:
--- Quote from: 1337yeah on June 22, 2013, 03:13:44 PM ---how about a modification for Renderman Mod so you can kill Renderman? --- End quote --- No, just no OT: How about a Fire Scythe? Like you right click with it in your hand, it shoots out the magic fire projectile. I don't care what it looks like |
| MARBLE MAN:
--- Quote from: 1337yeah on June 22, 2013, 03:13:44 PM ---how about a modification for Renderman Mod so you can kill Renderman? --- End quote --- --- Quote from: Redconer on June 22, 2013, 03:47:17 PM ---No, just no --- End quote --- --- Quote from: Redconer on June 22, 2013, 03:47:17 PM ---How about a Fire Scythe? Like you right click with it in your hand, it shoots out the magic fire projectile. I don't care what it looks like --- End quote --- not sure I understand.. Do you want something mounted to your left hand? |
| The Titanium:
Can you modify the grapple rope and hookshot so that it's one weapon/tool, in that lmb produces a grapple and rmb produces a hookshot however every shot produces a grapple-like connection from the hit location to the player first shot produces a grapple-like cable, second shot produces a grapple-like cable, third shot deletes the first cable and produces another grapple-like cable shot includes either grappling or hookshotting also, all grapplings cancel hookshot motion grapple-like cables are produces regardless of whether you use grappling lmb function or hookshotting rmb function can you also edit the climbing pick only dismount upon clicks when this grappleshot weapon is in slot 0, or if the climbing pick is in slot 0, or if nothing is in slot 0? currently it edits the armor's ontrigger to detach from walls under any ontrigger i think that's all also, cables are not deleted once someone lets go of lmb just the grappling motion |
| hodototman:
how about a tf2-like death display |
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