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Blockland crashing when updating settings
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Ipquarx:
When I'm in fullscreen and I try to apply any change in graphics settings (besides texture quality, brick fx quality, physics, etc.) while on a server; the game crashes.
These are the last lines of the console log:
--- Code: ---Video::setScreenMode 1920, 1080, 32, 60
OpenGLDevice::setScreenMode 1920 1080 32 60 1
safeModeOn = 1
fixedFrame size = 3
caption size = 22
maxWindowWidth = 1913
maxWindowHeight = 1051
Setting screen mode to 1920x1080x32@60hz (fs)...
Already at this resolution
Flushing texture cache...
--- End code ---
After that "flushing texture cache" the game crashes. It often crashes at different points; all either after the flushing message or on that message.
This doesn't happen in windowed mode and I haven't tested if it happens in borderless.
Greek2me:
Does it say "Blockland is not responding" or "Blockland has stopped working"? The former might only mean that it's taking a while to load.
Ipquarx:
It says blockland has stopped working.
Ipquarx:
Bump. All my video drivers are up to date, my computer meets all the requirements to run blockland.
Is there any reason that this might be happening?
Greek2me:
It's probably not something we can help with. Post a console log anyway though.
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