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Blockland crashing when updating settings

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Ipquarx:

When I'm in fullscreen and I try to apply any change in graphics settings (besides texture quality, brick fx quality, physics, etc.) while on a server; the game crashes.

These are the last lines of the console log:

--- Code: ---Video::setScreenMode 1920, 1080, 32, 60
OpenGLDevice::setScreenMode 1920 1080 32 60 1
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 22
  maxWindowWidth  = 1913
  maxWindowHeight = 1051
Setting screen mode to 1920x1080x32@60hz (fs)...
  Already at this resolution
Flushing texture cache...

--- End code ---

After that "flushing texture cache" the game crashes. It often crashes at different points; all either after the flushing message or on that message.

This doesn't happen in windowed mode and I haven't tested if it happens in borderless.

Greek2me:

Does it say "Blockland is not responding" or "Blockland has stopped working"? The former might only mean that it's taking a while to load.

Ipquarx:

It says blockland has stopped working.

Ipquarx:

Bump. All my video drivers are up to date, my computer meets all the requirements to run blockland.

Is there any reason that this might be happening?

Greek2me:

It's probably not something we can help with. Post a console log anyway though.

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