Blockland Forums > Suggestions & Requests
[Request] Playing custom player animations with customizable keys (+double jump)
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Demian:
I'm in need of two scripts.

1) Playing custom player animations with configurable keys. For example setting a key in the controls to play a kick animation.
Addendum: A client sided a script that adds a new line to the controls list in the options. For example a kick option that you could bind to K and when you are using my player type in-game and press K the kick animation plays.

2) Double jump. When you press the jump key the jump animation plays. If you press the jump key again within 500ms of pressing the jump key a double jump animation plays and you gain a velocity boost upwards. (I can do the velocity boost myself.)
Addendum: A script that detects that you have pressed the jump key in the last 500ms + you are currently in air. If true: play double jump animation. If false: do regular jump action.

I have a custom player model with custom animations I have made that uses a custom player type I created. I don't need anyone to create a model, animation, or a player type. None of this has anything to do with the default Blockhead player. I need a script.

Teneksi:
I have interest in this thread.
Tonkka²:
Can't you look at the script of the TF2 scout pack's aluminum bat since it gives you the ability to double jump, rip the code from there and smooth it around on the edges so it will work standalone?

I don't know anything about scripting.
Treynolds416:
The second thing is really easy to do, all you need is the correct velocity boost of the regular jump

The first thing however, would require both a client and server mod. It's possible, sure, but everyone who joins your server will have to download a client to be able to do whatever.
Demian:

--- Quote from: Treynolds416 on June 25, 2013, 12:00:06 PM ---It's possible, sure, but everyone who joins your server will have to download a client to be able to do whatever.

--- End quote ---
I can live with that. Can someone help me out with the first request? I might be able to do the second one on my own once the first one is done. Whoever decides to script it will of course get credit if I ever release the add-on.
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