Blockland Forums > General Discussion
Why we should have the old Blockland back.
Racerboy:
--- Quote from: CharlesSpeaking on June 27, 2013, 11:36:09 PM ---hi, no
bye
we develop a hate for maps via these posts
--- End quote ---
Stop making stupid posts.
Maybe you should read what Heed said...
King of the Bill:
Brickscapes run a lot slower than I&T did for me. Is there a way to spawn supermassive dts shapes to make it work better?
Zalot:
--- Quote from: King of the Bill on June 27, 2013, 09:57:36 PM ---I can't run shadows and shaders, and terrain ran faster for me than brickscapes did. Therefore, I gained nothing visible from the update.
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--- Quote from: Zalot on June 27, 2013, 09:23:05 PM ---People seem to think that it is just a question of would you prefer interiors or shaders. The way maps were set up was in a fashion that was halting development.
I'd much rather have terrain and interiors than shaders, but they were slowing down the game and preventing new features. They really needed to be removed.
Not to mention that they weren't all that well implemented in the first place.
--- End quote ---
Daswiruch:
--- Quote from: King of the Bill on June 28, 2013, 12:06:06 AM ---Brickscapes run a lot slower than I&T did for me.
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Yeah, same for I. I gained no benefit out of the update, but I will not complain.
Zalot:
--- Quote from: Daswiruch on June 28, 2013, 03:04:13 AM ---Yeah, same for I. I gained no benefit out of the update, but I will not complain.
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i don't think you guys get it
they were halting the game's progress. it wasn't a tradeoff, it was eliminating non-functioning features
(see my above post.)