Author Topic: How do I use console commands to resize a player more than events can?  (Read 4236 times)

I found a bug awhile ago on how to get much larger than the actual scale. You don't keep collision though. (I'm not sure if this is how it went?) I mounted a 5x5x5 player to a 0x0x0 ball.

Since when where you able to mount on to balls?

Unless you mean via console.

i managed to change the scale of a mini jet plane to like the size of the bedroom. i cant remember how i did it but i made a topic about it and no one believed that it was true.

http://forum.blockland.us/index.php?topic=181959.0

i know i didnt take pictures from the ground up, that was a mistake but if i ever succeed on repeating this ill post a video or something

I found a bug awhile ago on how to get much larger than the actual scale. You don't keep collision though. (I'm not sure if this is how it went?) I mounted a 5x5x5 player to a 0x0x0 ball.
Yeah, I've seen this happen.

I was finding out some mount points by mounting a tank turret to myself. When I tried mounting it to a non-existent point, it began to grow whenever I moved.

He scaled the bedroom down
If you look at the ground you see the the shadow of the map. The draw distance also shows that it's actual size.

If you look at the ground you see the the shadow of the map. The draw distance also shows that it's actual size.
The draw distance messes up with scaled down interiors

Yeah, I've seen this happen.

I was finding out some mount points by mounting a tank turret to myself. When I tried mounting it to a non-existent point, it began to grow whenever I moved.
so if you try to mount yourself to a nonexistent point, you grow?

just a shortcut, you can use fcbn for findClientByName

function fcbn(%client){return findclientbyname(%client);}

I believe, you have to use that before you can make a short cut.

Correct me if i'm wrong.

function fcbn(%client){return findclientbyname(%client);}

I believe, you have to use that before you can make a short cut.

Correct me if i'm wrong.
Did you read the topic at all?

It is not built into the game but if you put
Code: [Select]
function fcbn(%c){return findclientbyname(%c);} into console then yes you can.

Did you read the topic at all?

I read the OP, I don't really read every post inside of it, sorry.. lol.