Blockland Forums > General Discussion
ShockWave - Textures are back, Planned Co-Op Demo!
<< < (5/5)
TeeOS:
Bump!
joe411:
I have played the demo and have some things to request:

* The blue bricks with the circles on them don't blast out of the way. Please fix it.
* Same thing for the bots. They don't chase after you, hurt you, and you can't blast them out of the way.
* Be more creative with the faith plates. I saw them only thrice (means "three times", I'm starting to use the word because Conan O'Brian told me too.) in the whole game and they're useless.
* Cover up the entire testing area, you can easily get blasted out of it
* Use different textures. They're ugly, but lack of them are even more ugly.
* Don't screw up co-op and be creative with it. please don't make it so the only thing there is to have two people take different paths, step on each of their switches, and open a door.
* Also with co-op, don't host your own server, instead have it so people can host there own mini-server that can only fit two people or have people play over LAN. (The reason I think this has to be done is because one server with over ten people for a game that's only supposed to have two players can get crowed very quickly, as in you would have to wait for the people in the next chamber to finish.

Okay, maybe that's more than a few things, but I think they should be done to make this game better.
Navigation
Message Index
Previous page

Go to full version