Off Topic > Games
A Dark Room - Candy box mixed with survival
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CharlesSpeaking:

--- Quote from: cooldawson3 on June 29, 2013, 12:50:55 PM ---Also I got the "Evasive" perk for letting an old man stay at the village for a night, which costed fur, cured meat, and some other thing I can't remember.

--- End quote ---
i got all three perks
naturemon:
Game felt boring to me after it pretty much became all about adventuring as I pretty much have a steady source of all materials. Can your population ever grow over 80??
Steemer:

--- Quote from: cooldawson3 on June 29, 2013, 12:50:55 PM ---Ok so now I have 2 charms.


Also I got the "Evasive" perk for letting an old man stay at the village for a night, which costed fur, cured meat, and some other thing I can't remember.

--- End quote ---

It also costs a torch I think, I had to pass him off because I didn't have any.
Legodude77:
Take the charms when you go out, you can use them somewhere. Also bring as much food as you can when you leave, and as many different types of weapons as you can.
CharlesSpeaking:

--- Quote from: Legodude77 on June 29, 2013, 12:55:27 PM ---Take the charms when you go out, you can use them somewhere. Also bring as much food as you can when you leave, and as many different types of weapons as you can.

--- End quote ---
why different types of weapons

does that increase damage ??
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