Author Topic: A Dark Room - Candy box mixed with survival  (Read 7648 times)

http://adarkroom.doublespeakgames.com/
Like candy box, it's best played without any background knowledge.
« Last Edit: June 28, 2013, 06:41:59 PM by auzman466 »

cool neat superb

let's make this thread as long a discussion as the candybox thread

let's make this thread as long a discussion as the candybox thread
why that's a brilliant idea

i'm working on getting enough wood for the workshop and enough fur for the compass.
« Last Edit: June 28, 2013, 07:24:02 PM by auzman466 »

why that's a brilliant idea

i'm working on getting enough wood for the workshop and enough fur for the compass.
i'm working on getting enough wood leather for the workshop

compass get
workshop get

i'm not doing too well at managing my resources
tip: give the beggar stuff if he drops by, i haven't come across a time he hasn't dropped a valuable resource for me.
« Last Edit: June 28, 2013, 07:48:41 PM by auzman466 »


charm

what is it
dunno, but it can be taken with you on the dusty path for some reason.

I put everyone on wood (like 50 people) and came back half an hour later to find 20K wood in my stockpiles.

i hate the dusty path now

i die every time i venture out because i don't know things

I love how no matter how far in you are you still put wood on the fire in the room.

What are any of the stuff in the workshop good for?

What are any of the stuff in the workshop good for?
you don't have compass do you

What are any of the stuff in the workshop good for?

The Dusty Path.

I haven't attempted it yet, so I don't know much about it, other than the workshop items help you survive in it or something.


Also wtf is the charm for, has anyone figured it out yet?

The Dusty Path.

The dusty path is pretty much a roguelike, but with no permadeath (when you die you go back to the room).

Ok so now I have 2 charms.


Also I got the "Evasive" perk for letting an old man stay at the village for a night, which costed fur, cured meat, and some other thing I can't remember.