| Blockland Forums > General Discussion |
| The AI ''holes'' |
| (1/2) > >> |
| bangbang:
Are there any way to make these AI typs aggressive? |
| bejacks:
Define "Agressive". |
| Kamutog:
Aggressive, Bejacks, means, "characterized by or tending toward unprovoked offensives, attacks, invasions, or the like; militantly forward or menacing: aggressive acts against a neighboring country." Now @ Bang, you can change the team of the bot using events, to actually make that function you must then have a mini-game. |
| bangbang:
--- Quote from: bejacks on June 29, 2013, 03:34:09 PM ---Define Agressive. --- End quote --- If I come to close or if they see me or something like that, they would attack me --- Quote from: Kamutog on June 29, 2013, 03:35:33 PM ---Aggressive, Bejacks, means, "characterized by or tending toward unprovoked offensives, attacks, invasions, or the like; militantly forward or menacing: aggressive acts against a neighboring country." Now @ Bang, you can change the team of the bot using events, to actually make that function you must then have a mini-game. --- End quote --- Oh, I will have a look into that! |
| IkeTheGeneric:
By default, blockhead and zombie bots attack anyone in the same minigame. |
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