Blockland Forums > General Discussion
The AI ''holes''
bangbang:
Are there any way to make these AI typs aggressive?
bejacks:
Define "Agressive".
Kamutog:
Aggressive, Bejacks, means, "characterized by or tending toward unprovoked offensives, attacks, invasions, or the like; militantly forward or menacing: aggressive acts against a neighboring country."
Now @ Bang, you can change the team of the bot using events, to actually make that function you must then have a mini-game.
bangbang:
--- Quote from: bejacks on June 29, 2013, 03:34:09 PM ---Define Agressive.
--- End quote ---
If I come to close or if they see me or something like that, they would attack me
--- Quote from: Kamutog on June 29, 2013, 03:35:33 PM ---Aggressive, Bejacks, means, "characterized by or tending toward unprovoked offensives, attacks, invasions, or the like; militantly forward or menacing: aggressive acts against a neighboring country."
Now @ Bang, you can change the team of the bot using events, to actually make that function you must then have a mini-game.
--- End quote ---
Oh, I will have a look into that!
IkeTheGeneric:
By default, blockhead and zombie bots attack anyone in the same minigame.