| Blockland Forums > General Discussion |
| Competition: Win a FREE RTB dedicated server |
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| beachbum111111:
--- Quote from: beachbum111111 on July 02, 2013, 05:29:34 PM ---I think there should be a server were there are 4 different gangs in one big city, each gang has an equal amount of territories at the beginning of the game and you have to take over enemy stongholds to get more territories like in saints row 2. There would be pedestrians on the street as well as cops so if you kill civi's in the middle of a stronghold rade you will get attacked by cops as well. There would also be your own npc gang members as well in your territories. If you die you get to select what territory you want to spawn in (if you have none left your gang obviously lost). And the point of the game is to obviously take over all the territories and kill off the other gangs. --- End quote --- Did no one see this? |
| Monkeyboy:
i am more than a little curious to as why kel block has had a dedicated server running his project for literally months now, and i havent seen any noticeable change in brick count, let alone any players... yet he still applies im not saying kel blocks idea doesnt deserve a server, but fob's internet is so bad its hard for anyone to help him, and derroith cant even host a server now in addition to that, derroith has a massive map already (120k+ bricks), and has been working on it for months before even his topic was made along with a custom mod and weapons fob has some of the best builds in his server that ive seen, and with lots of terrific mods to boot, the finished product will have unmatched quality i thought that i should post this because both projects are very low publicity and most people dont know much of whats actually there |
| Choi:
I think a lot of people would find DayB unplayable because of the sheer amount of bricks |
| Monkeyboy:
--- Quote from: Choi on July 02, 2013, 08:23:04 PM ---I think a lot of people would find DayB unplayable because of the sheer amount of bricks --- End quote --- the main island (essentially everything) is 45 64x64 baseplates long and 30 wide, which is ~1,300 64x64 baseplates total. expected finish brickcount is ~200k, which would leave you at about 150 bricks per 64x64 area. combined with the shortened view distance (you wont notice it; the forests are too thick to see through), you would not render more than 10k bricks at once - a reasonable number by any standards |
| Dillpickle:
rip kelblock |
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