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Competition: Win a FREE RTB dedicated server
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beachbum111111:

--- Quote from: xSetrox on July 02, 2013, 09:37:35 PM ---It's just another deathmatch that has to do with the streets. Those are way overused.

--- End quote ---

Not really. Since there are npcs you have to be careful on who you kill unless you want the cops on you. And there are npcs who help and ones that are against you which there seems to not be a lot of.
Deadzone:

--- Quote from: xSetrox on July 02, 2013, 09:46:55 PM ---Again, overused, its a tdm/dm. But it seems pretty cool. Semi-support

--- End quote ---
Both of Kel'Block's idea's aren't straight up deathmatch/Team deathmatch, either one has objectives that morph over time. If killing people automatically makes something a deathmatch and therefore, not really worth it, than this:

--- Quote from: xSetrox on July 02, 2013, 09:37:00 PM ---Sinking Ship!
--- End quote ---
is just a Tdm/Dm with an oxygen gimmcik, not really worth it.

All for a dedicated family rp server, say I.
slimabob:
So there's this idea I've been thinking about for a while.

It's a very in-depth server where in which players initially start their life as a construction worker of sorts, they'd be able to build a variety of things, however you are encouraged to build a house. The rules wouldn't be too strict, in fact we'll probably see a lot of 1x5 walls and buildings not on baseplates, however that's okay, we shouldn't kick people for not having the amazing building skills.

After constructing a home, the player goes to explore the word he was put into, and interact with his peers.

Eventually they will form friendships, relationships, and settle down with a family. Of course, most people will get children via adoption or find them wandering the streets alone looking for parents.

Only after you life a long, successful, and happy life will you unlock the ultimate ability- you get to be doge.
xSetrox:

--- Quote from: slimabob on July 02, 2013, 10:54:34 PM ---So there's this idea I've been thinking about for a while.

It's a very in-depth server where in which players initially start their life as a construction worker of sorts, they'd be able to build a variety of things, however you are encouraged to build a house. The rules wouldn't be too strict, in fact we'll probably see a lot of 1x5 walls and buildings not on baseplates, however that's okay, we shouldn't kick people for not having the amazing building skills.

After constructing a home, the player goes to explore the word he was put into, and interact with his peers.

Eventually they will form friendships, relationships, and settle down with a family. Of course, most people will get children via adoption or find them wandering the streets alone looking for parents.

Only after you life a long, successful, and happy life will you unlock the ultimate ability- you get to be doge.

--- End quote ---
support
Conan:
snowcliff tdm


jokes aside, here's an idea

Build&Support

does anyone remember Mr.Cookie's old build-and-support game where it would be a freebuild and people would "/support" the builder to give them more bricks to build with? I really enjoyed that idea but the idea didn't take off too well because Mr.Cookie couldn't host over long periods of time.

The main benefit of a server like this is that unlike most freebuild servers which don't have much of a purpose and don't stay up long, this one pushes players to actually try their best when building. Most freebuild servers are scattered across the server list, each holding only part of the community's skill. This will be essentially a centralized freebuild that 1) adds a competitive "support" aspect and 2) provide more variety in the bricks and addons available for building with, unlike Block Party. The brick limits you have before you get support also push you to be smart about building, and would overall force people to try out new methods to build things, and especially be brick conservative. As it would consolidate the best attempts of players across the community, it would become a centerpoint of where one could go to learn new techniques, to explore ideas and methods to do things, and to discuss over and improve upon existing techniques.

Builds would range from showpieces to tutorials, to miniature DM's to building a minimap of a TDM that could be created. Baseplate Rules would be enabled, but no limit to lot size (other than unreasonably-sized lots) would be imposed; the brick limit and support system would hold that in check. Authorized admins would come by regularly to look over pieces and clear out builds that haven't been touched in over two weeks. No clearing of builds that are clearly being worked on would be authorized, whether or not the build looks like it is going in a direction that would be successful. Clearing of recently-created pieces would be based on a vote of three admins; if they all agree that the build that was created is spam or is getting in the way for others to build, it will be destroyed.

Vehicles on the server would be modified ones, ones that cannot move and are there for show. This is to allow people to include a vehicle in maybe a garage or a miniature airport, but prevent vehicle spam. Items and weapons would be limited to default, plus duplicator and fill can, and maybe jumpgun or hookshot.




If the code cannot be secured from Mr.Cookie I will personally figure out how to code just for this, if I get the two months. In that situation, I would like to hold off on immediately requisitioning the two months and instead start it later, when the code is complete.
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