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| Is there a way to make events go past 30 seconds? |
| (1/2) > >> |
| gr8dayseth:
^ It's kinda bugging me, cause I need this for a map I'm making. |
| gr8dayseth:
Bumpe |
| otto-san:
You could cleverly event with relays and toggleeventenabled, or use multiple bricks. |
| Alyx Vance:
[30000]Onactive->self->relay [####]Onrelay ->self->relay [####]Relay -> *whatever your events are* Then from that point you make everything relays, to add longer than 60 seconds just ad another line like the second. (I have not tested this but it should work) |
| Gen. Hothauser:
Use VCE loops --- Code: ---[0] [x] [ ] [Onactivate] [Self] [VCE_Ifvariable] [count] [==] [10] [1 3] [1] [x] [ ] [Onvariablefalse] [Self] [VCE_modvariable] [Brick] [count] [Add] [1] [2] [x] [1000] [Onvariablefalse] [Self] [VCE_Ifvariable] [count] [==] [10] [1 3] [3] [x] [ ] [Onvariabletrue] [Self] [Setcolor] [16] --- End code --- This counts to 10 in ten seconds, and when it reaches 10, it changes color. This can be used for really long times, such as the below: --- Code: ---[0] [x] [ ] [Onactivate] [Self] [VCE_Ifvariable] [count] [==] [1200] [1 3] [1] [x] [ ] [Onvariablefalse] [Self] [VCE_modvariable] [Brick] [count] [Add] [1] [2] [x] [30000] [Onvariablefalse] [Self] [VCE_Ifvariable] [count] [==] [1200] [1 3] [3] [x] [ ] [Onvariabletrue] [Self] [Setcolor] [16] --- End code --- This would take ten minutes to change color. --- Code: ---[0] [x] [ ] [Onactivate] [Self] [VCE_Ifvariable] [count] [==] [7200] [1 3] [1] [x] [ ] [Onvariablefalse] [Self] [VCE_modvariable] [Brick] [count] [Add] [1] [2] [x] [30000] [Onvariablefalse] [Self] [VCE_Ifvariable] [count] [==] [7200] [1 3] [3] [x] [ ] [Onvariabletrue] [Self] [Setcolor] [16] --- End code --- This would take an hour. That initial event was just to get it started, in order to not use relays. |
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