Blockland Forums > General Discussion
TAU battlesuit: which weapon would you leave out if you could only have six?
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Tactical Nuke:
Currently, I am making a fort, and I plan to make a morph that puts you in the TAU battlesuit. TAU battlesuits have three available slots, and I plan on making two different classes. Which weapon should I not include?
(Didn't know where to put this, sorry if wrong forum)
Badger:
I would always keep the rail cannons and rocket pods.
and the flamer.
Tactical Nuke:
I thought about this, since another person told me to drop the railguns.
I realized the Rocket Pods, Railguns, and flamer would make a great OP class (you know, sometimes you need them), and so I'm making three classes instead; CQC, Marksman, and Overpowered.
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