Blockland Forums > General Discussion
What would be a good setting for a roleplay?
Conan:
if you're not planning on a lot of people on the server at one time (because either low amounts of players visiting or just low overall), an abandoned island map which has underground facilities would work well. exploration aspect and intentionally set up so its not supposed to have lots of people interacting all the time.
Favela:
Eh, all these have been done before. I still go with 1920's mob.
skoopdahoop:
--- Quote from: Benjamin Lopez on July 06, 2013, 09:35:26 PM ---Zombies are over done.
Why not Post-Apocalyptic roleplay? There was a nuclear explosion, stuff became radiated and was unsafe and people had to bunker down deep underground to not get affected. When it was at least safe to leave the bunker everything was (obviously) destroyed by the blast so they began to rebuild. Also make it so in some spots there is still radioactivity.
--- End quote ---
AHAHHAHAHAHAH
"Zombies are overdone! BUT POST APOCALYPSE IS ALWAYS ORIGINAL! YOU NEVER SEE THOSE ON BLOCKLAND!!11!!!
Mafia RP would be great.
Benjamin Lopez:
--- Quote from: skoopdahoop on July 07, 2013, 05:57:51 PM ---AHAHHAHAHAHAH
"Zombies are overdone! BUT POST APOCALYPSE IS ALWAYS ORIGINAL! YOU NEVER SEE THOSE ON BLOCKLAND!!11!!!
Mafia RP would be great.
--- End quote ---
I'm not saying you never see them, just the ones usually on suck.
I'd also be interested in seeing a well done Survival roleplay.
Off topic but I was wondering if anyone was good with modular terrain, need them to build me an , medium sized island.
quadilious:
something that puts players in constant danger or turns things around every now and then