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What would be a good setting for a roleplay?
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randomtroll39:
Pirate RP:Your crew goes to find a mysterious gold skull and then the captain gets cursed to kill everyone

My Idea:You ain't getting server done before me this time >:D

Sesame street RP:Self explanatory

Clue/Cluedo RP: Nuff said
sir dooble:

* Nightclub
* Office
* Restaurants
* Police
* Fire Brigade
* Romans
* Greeks
* Medieval
* Medieval-meets-future
* Future
* Insane Asylum
* Victorian London - Murder Mystery (Jack the Ripper)
* Museum
* Zoo/Safari
* Cave Exploration
* Hospital
* Spaceship
* Lunar
* Cowboy
* Nomads
* Apocalypse
* Competetive businesses
* Military
* War (1 nation against another)
* Cold War
* Mad Scientists in a large secret Laboratory
* Mission Impossible
* Theme Park
* Zombies
* Mafia
I've tried a large number of this at various times, and most of them have been a lot of fun.
Also, if you could get a Victorian London/Jack The Ripper roleplay going, I would be madly impressed.
Valkerone:
Western RP. I don't see many of these, but most of the ones I come across are rubbish unless they've been done right.
IkeTheGeneric:
I really like the notion of a roleplay set in some kind of war.
Swat 3:

--- Quote from: IkeTheGeneric on July 08, 2013, 04:32:20 PM ---I really like the notion of a roleplay set in some kind of war.

--- End quote ---
The issue would be making it "realistic" like enemy troops roleplayers and/or bots. Realistically it would be good to have 2 different sides to pick, and bots for both sides.
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