Archive > Mapping Help

[Help] Exporting in Torque Constructor

Pages: (1/2) > >>

Packer:

I have no idea how many people have come onto the Blockland Forums and asked this so this is just plain and simple.
Goto File then Click Export as Legacy DIF
Red Dot is the key

VerticalHorizon:

All I dunno how to do is collision it and hollow it, I hollowed a box, delete one of the walls, clicked on each wall and hit collision, and when I loaded it in game it had no floor, all 4 walls and the roof only appears if you looked through a wall at it, and only 3 walls had collision.

Reactor Worker:


--- Quote from: VerticalHorizon on October 18, 2007, 10:45:38 AM ---All I dunno how to do is collision it and hollow it, I hollowed a box, delete one of the walls, clicked on each wall and hit collision, and when I loaded it in game it had no floor, all 4 walls and the roof only appears if you looked through a wall at it, and only 3 walls had collision.

--- End quote ---

Erm...collision is automatically generated with interiors. No need to push "collision" or whatever it was you pushed.

icyhot50:

What? link for istructions please.

Packer:

I don't think I can make it any clearer.

Pages: (1/2) > >>

Go to full version