Author Topic: The Ship  (Read 1113 times)

                                                                                                                         

General Info:

The Ship: Murder Party is a first-person shooter PC game developed by Outerlight using Valve Software's Source engine. The game was released on July 11, 2006, on Steam with retail distribution in Europe and Australia in September, and April 10, 2007, for North America. A playable concept for The Ship was released as a modification for the game Half-Life in 2004.

The game is set on a 1920s recreational cruise ship. Each player is assigned a quarry, and the object is to murder him or her with nobody watching, while at the same time watching out for, and defending themselves against their own hunter.

Multiplayer info:

Each player is given a nickname by which they are identified. This is done to make it more difficult to tell players apart from NPCs, who have similar names and look the same as normal players. Each player is assigned a quarry, whom he or she must murder. The last known location of a player's quarry is always revealed to the player. However, the appearance of the quarry is only revealed if the player converses with the quarry.

There are several different weapons with which to eliminate one's quarry. Different amounts of money are rewarded for a kill depending on how difficult it is to use the weapon and how many times it has been used. If a player murders an NPC or anyone other than his or her quarry or hunter, a cash amount - dependent on the server settings - will be deducted from his or her bank account. Players with less than a certain figure, set by the server, in their bank account will be kicked from the cruise. Various weapons can be found scattered all around the ship, such as flare guns, fire axes, firearms, knives, swords, crowbars (which state "to be used by a free man" - a reference to Half-Life's storyline), even secret traps provided just for killing your quarry, like falling lifeboats, saunas, freezers, even a deck that turns into a 60 degree angle by command, among others.

If a player is seen pulling out a weapon in front of a guard or a camera, or spotted by eyewitnesses, then they are sent to jail. There is an "eye" symbol in the player's HUD that tells them whether they are being spotted or not; if they are watched by security the eye turns red; if not, the eye is green. The meter for trespassing counts down and the player is fined when the countdown is complete (and, if they run out of money to pay the fines, go to jail). Guards can be bribed to overlook weapons.
Everyone has eight needs similar to The Sims. Such needs are eating, drinking, sleeping, socialising, maintaining proper hygiene and using the bathroom. Some of the needs would cause impairment, such as lack of sleep would cause the player to fall asleep on the spot. Other needs could become fatal, such as thirst and hunger. If the player does not fulfill these needs, he or she will die, resulting in a loss of $1000. Needs are sated by going to restaurants, taking showers, talking with other players, etc. This forces players into situations where they are vulnerable to attack, and also attempts to prevent players from camping.

Links:

http://store.steampowered.com/app/2400/
http://en.wikipedia.org/wiki/The_Ship_(video_game)

Cool game it's 20$ on steam and when you buy it you get two extra key's

This game is so dead, yet it's so fun. It's like the sims, with murder.



I've got an extra.
I would love you forever if you gave me it~

I would love you forever if you gave me it~
What's your Steam?

I love you badger forever <3



i think criken did a video in this game

i think criken did a video in this game
He did. I played with them a little once in a public match. T'was fun.

you can still join servers through the console, using the connect command and then the IP of the server


i have this game and it is hard