Blockland Forums > Suggestions & Requests
New city rpg in dev
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Sylvanor:
Thinking to all of this yeah, thanks you.
Gen. Hothauser:
Sounds like the RPG event-based lmod" I've been making for two years.
Johnny Blockhead:
Is this gonna go for public release?
Bester Bageler:
There are fewer building areas, instead you rent areas inside shopping districts or apartments. You enter and buy the baseplate and roof of the room making it under your ownership. You can build on it as long as you pay rent to the landlord. The landlord is the one who constructed and owns the building. some will not have one but be simulated by the rpg (server owned towers construted by the mods).

  Now then there are the actual landlords, they are the ones with a construction permit and are aloud to erect buildings. They must make income off of the tower they built and if they fail to do so they have a few city rpg days to make the money off of it. If they fail to do so they must sell it to another player with a permit to make income or the server.

  By selling your building to the server you will have gotton ridden of what you built at minimal price. But if you sell it to another player you can decide the fee of which it is sold at. The risk of selling it to another player is they will most likely have more money than you and be able to start getting a monopoly on the market. If they happen to get a full monopoly on the market of being a landlord than they simply get income for the time on. More about this is described in what's next.


  So why would a player try to own the market? well here the reason is. This will be an rpg you can win you win by getting complete control of a certain part of the economy.  If a player ends up running all the grocery stores than they get free income in till all other markets are owned.

  Once all of the markets are owned the server resets. All custom player builds are cleared and the map of the place is randomized like the buildings in animal crossing. There is a bunch of standard module builds that will be loaded in random positions. Winners of the last rpg get a money bonus at the start. If you held more than one market it doubles. if you held three of the markets you beginning money triples and so on.


In this jobs are more of a random thing. You will start out with a fair amount of money in your pocket for buying stuff in till you can get a well paying job and get an apartment and what not. You will start off with lower paying jobs and few options on your job list in till you get out of high school (Education amount is a number that increases over time not something you go do.). Once your out of high school you have the options of going to college or going getting a job a slightly better job. You will have a list of jobs and a list of colleges. The colleges will give you a certain type of education point that will allow you to later go about getting a better job in that field. You will get little money while at college do to the fact it is more of a part time job in that case.


  The last thing is being a criminal. In this you can not freekill endlessly. If you kill more than 3 people without being caught you are stuck in jail intill the rpg resets. pickpocketing allows you to get money from a person for each time you right click them. If you click a person to many times in the same timeframe of 1 rpg week the person will notice you taking it while your by him and alert the "server" the player shall than be sent to jail for awhile and lose all the money to the person he was robbing.

Johnny Blockhead:

--- Quote from: Bester Bageler on July 10, 2013, 09:02:48 PM ---
  The last thing is being a criminal. In this you can not freekill endlessly. If you kill more than 3 people without being caught you are stuck in jail intill the rpg resets. pickpocketing allows you to get money from a person for each time you right click them. If you click a person to many times in the same timeframe of 1 rpg week the person will notice you taking it while your by him and alert the "server" the player shall than be sent to jail for awhile and lose all the money to the person he was robbing.



--- End quote ---
Make prefs for this and also jailtime.
I personally like the baton system better.

And please no "winning" the rp.
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